So it's been a while.
This one has been sitting on my hard drive a while. The front anyway. I did previously submit this before with a totally different back but it was garbage so I deleted it almost as fast as I put it up. Here I am, over a year later, and I finally decided to go back to it and this time I'm fairly happy with the result. I hope this is going to mark the start of some kind of return from me, I had a lot of fun making this today. No promises though :P.
Shout outs to those few who helped me develop this in the WIP thread, it was much appreciated.
Feedback is very welcome, and thank you for viewing!
Metal Gear Solid 3: Snake Eater Box Cover Comments
Comment on super-mega-hyper-sonic's Metal Gear Solid 3: Snake Eater Box Art / Cover.
Came out really good man! The text on the back looks much better
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Thanks!
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Nice one, the front's gorgeous!
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Thanks man!
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Ryan posting boxes? no way!
Good job there, pal. I liked the colors.
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I know right? :P
Thanks.
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i double taked when i saw "super-mega-hyper-sonic posted a box"
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Woah, this came out really great!
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a little link
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Do not get the beautiful colors.
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Gay pride called, they want their colours back.
Keep the colour scheme consistent and the cover should turn out better. Stick with two colours.
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The whole point of the box was to be colourful and a lot of the comments here seem to like the colours. I think you're on your own on that one.
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The artwork you've used just doesn't work with all the colours you've tried to implement. It makes the front look cluttered and too revealing. If you were to use different artwork other than Yoji Shinkawa's, I can see this cover coming out a lot better. The artwork you used on the back would work better on the front, considering it actually breathes out colour. Black artwork against the bright colours on the front makes it look rather stale.
I see what you tried doing from an artistic viewpoint, but it just doesn't do the game any justice. Using colours that represent the game a lot more would feel more logical.
Considering the 'whole point of the box was to be colourful' the back needs work, I see you've implemented the same colours you used on the front but to minimal effect. It makes the whole cover feel like it represents two different games; like a multipack of some sort. If you were to keep the use of colour consistent across both sides it would turn out better.
The grey texture you used throughout the cover doesn't give the colours any justice - it stands as an oxymoron to the fact that you wanted the box to be colourful; it's too bland. Mix things up a bit, experiment with more colours overlaying the texture if you want to take a more colourful approach. Don't get me wrong here, it's a good cover and I can see the imagination behind it - but executing it slightly differently would make the cover look a lot more better.
Oh, and by the way one of your screenshots on the back is upside down.
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Love it! Great job.
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This is great and should get more attention.
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