My first box art. It took a few hours and I think it turned out well. Not sure where the case template came from but I thought it fitting for what I wanted to do. Can't wait for Assassin's Creed!
nice job and welcome to the site, just watch where some things are blurry, and don't get too carried away with blending, always keep in mind what official boxes look like.
#10, Thanks. Actually I did quite a bit of work to ensure crisp clear components all over. In the full view (on my screen at least) most things are as crisp as they're going to get. Also, I know what you mean about limiting blending, it can really mess with the effect of an image if used too much... but believe me, I've limited it quite a bit during the course of creation. Resource material can sometimes be a pain, most of the material I used came from wallpapers and concept art which can be tricky to extract content from. Lastly, I believe that the point of fan art is to offer something different from the usual 'official' boxes released by companies, thus differing techniques in presentation can really be a welcome change. But again, thanks for the criticisms and constructive suggestions, much appreciated.
whoa, this box is awesome.
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very very nice for a first. Welcome to the site :)
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My first box art. It took a few hours and I think it turned out well. Not sure where the case template came from but I thought it fitting for what I wanted to do. Can't wait for Assassin's Creed!
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wow I can see you becoming one of the greats!
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This is stunning. I think that other than Mad Spike, you're one of the few people who did exceptionally on their first box.
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I think I have a new fan club.
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#6, I dont get it?
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I created a few fan clubs which only has me in them. shadysaiyan, ffseer, Icarus Flight, EG.
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nice job and welcome to the site, just watch where some things are blurry, and don't get too carried away with blending, always keep in mind what official boxes look like.
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i just have to say that this is fucking amazing.
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#10, Thanks. Actually I did quite a bit of work to ensure crisp clear components all over. In the full view (on my screen at least) most things are as crisp as they're going to get. Also, I know what you mean about limiting blending, it can really mess with the effect of an image if used too much... but believe me, I've limited it quite a bit during the course of creation. Resource material can sometimes be a pain, most of the material I used came from wallpapers and concept art which can be tricky to extract content from. Lastly, I believe that the point of fan art is to offer something different from the usual 'official' boxes released by companies, thus differing techniques in presentation can really be a welcome change. But again, thanks for the criticisms and constructive suggestions, much appreciated.
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This is great. Welcome to the site. :)
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The best first try i have seen in a long time . Wecolme to the site !
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I didnt even see this on the home page. It is incredibly for a first. Keep it up!
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Nice to have you here. 5/5.
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Damn this owns.
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